V-Ray 與 Maya 以及您的工作流程無縫結合。VRay 6 現在支持 ACEScg,還有其他行業標準如 Alembic, OpenVDB, 和 OpenColorIO。您最喜歡的 Maya 插件同樣兼容,包括 Golaem, Massive, Ornatrix, Chaos? Phoenix, 和 Yeti。VRay 6旨在簡化您的工作流程。從 Chaos Cosmos 獲取免費的 3D 模型,材質和 HDRI。使用 V-Ray Decal 在任意表面上輕松映射標志,貼紙和污漬。通過提高對 USD 的支持,增強您的工作流程。在 Chaos Cloud 批量渲染,節省時間。 VRay 6 for Maya 新功能介紹 Added VRayEnmesh for efficient procedural geometry tiling Added NoiseLevel render element Added RenderTime render element Add Metalness render element Implement optimized auto-bump mode for displaced meshes V-Ray Sun Clouds for the V-Ray sky V-Ray Profiler Added V-Ray Profiler v1 for profiling materials, layered materials and heavy textures Added -profilerMode option to profile scenes with V-Ray standalone VRayLightDome Finite radius for the dome light with option for ground projection VRayMtl New SSS translucency illumination mode in VRayMtl Added a Thin Film layer in VRayMtl with easy thickness controls Energy compensation option for the GTR BRDF VRayDecal VRayDecal displacement support VFB Added the Chaos Cloud Collaboration service V-Ray, V-Ray GPU VRayMultiSubTex Ability to combine randomization options in VRayMultiSubTex Added “by user ID” random option in VRayMultiSubTex V-Ray IPR Light cache support option for IPR V-Ray GPU New GPU device selection tool USD Support for VDB shaders in USD Add support for MayaUSD versions up to 0.19 Chaos Cloud Non-blocking Cloud export in the background (Windows only) VRayEnvironmentFog Faster light shading in fog Faster textured fog with probabilistic shading option VRayVolumeGrid Added support for light depth sampling in the volume grid |
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